Archive for May 2008

HAZE patch

Some players have been experiencing some problems with inviting players to co-op games. Free Radical Design and Ubisoft are working hard on a patch for next week that will fix these issues. Here is an announcement.

How the ign review for HAZE is wrong

The IGN review for HAZE has rated it as poor. But doesn’t this just make IGN poor? Yes it does. In each section here is why the review is wrong:

4.5 Presentation
A bland story with weak characters and simplistic commentaries on serious topics, Haze is a generic tale at best about war.

The story isn’t bland and can be interesting at times. You should be able to make your own opinions on the characters and the story is not simplistic at all. There are different parts to the story that is rather interesting and raises questions. All this is hard to explain without spoiling the plot. Continue reading ‘How the ign review for HAZE is wrong’ »

Music in HAZE

There are two articles/interviews talking about the music in HAZE:

http://www.1up.com/do/feature?cId=3167896

http://www.music4games.net/Features_Display.aspx?id=266

Also if you wish to listen to the music in HAZE visit here or play below:

HAZE runs at 575p

With a small interview with Derek Littlewood it is confirmed that HAZE will run at a 575p resolution, in-between standard SD and HD. Read below or visit this link.

Continue reading ‘HAZE runs at 575p’ »

Derek Littlewood interview

In this interview Derek explains how the demo compares to the actual game and what development was like for HAZE. Two of the most interesting points include that the demo is a slightly older build of HAZE and the actual version will have several bug fixes and HAZE has been a great learning curve for the secret Lucas Arts project and Timepslitters 4. Read here or below.

Q. Some people in the community have been asking if legacy controls will be available in the final game.

Derek: The control options in the demo are as they are in the final game. While it’d certainly be possible to include, I think it’s going to be a case of seeing player reaction.

Q. Are there any options to adjust stick sensitivity?

Derek: There is no stick sensitivity option in there and I’ll tell you why - it’s because a core part of the game is the balance between the troopers and rebels who both have different stick sensitivity. I mean, they move at different speeds, they turn at different speeds… if you let people change the sensitivity you break that balance between the two sides. When it’s taken us a very very long time to get the game balanced, to put something like that in would be suicidal for the balance of the multiplayer online. Continue reading ‘Derek Littlewood interview’ »

HAZE release

HAZE should have been released today in the US. In the UK it should be on the 23rd. It is unfortunate the Americans get it first but there we go. You may have noticed a lot of bad reviews on HAZE. Some of these reviews could be biased. The best thing you can do is play the demo and make your own mind up.

HAZE blog : It’s Good to Play Together

http://blogs.ign.com/HazeGame/2008/04/25/87798/

Maybe I’m slightly late but have at least remembered to view the blog. This time the blog talks about the multiplayer. It describes how the AI works and also the drop in system. View the link above or look below.

What’s your favourite part of the online gaming experience? Is it the shooting people’s faces in? Is it the kicking of asses from around the globe? Is it the slim possibility of impressing a player with a girl’s name, only to discover later that ‘she’ is a fat, 13-year-old boy? It may be one of these things, it may be something else, but I’d bet my eye teeth that your favourite thing isn’t sitting around in a lobby, waiting for your buddies to get organized so you can jump into a game together. I mean, seriously, f*ck that.
Continue reading ‘HAZE blog : It’s Good to Play Together’ »

FRD says HAZE is out now?

The official HAZE game website is saying HAZE will be out on the 23rd. However FRD’s website says HAZE is out now. This probably means HAZE is in production and is due for a quick release.

HAZE wallpapers and answers from the Playstation blog

Read this post here or below. Also be glad that the HAZE release is imminent and you should all have your pre-orders in by now.

 


 

 

 

Hi guys, this is Ubi_Wuzzi! First I wanted to thank everyone for reading my first post last week about the demo of HAZE. Your comments and feedback are much appreciated, so please keep them coming.

Since last week, I hope you enjoyed the demo and that you did not make any abusive use of Nectar. From what we saw, it seems that you enjoyed playing this demo. Yet, we noticed that some of you found the demo too easy, for those ones the suggestion is to try the Hard mode. (You may also be glad to know that an Ultra Hard mode is unlockable in the final version of the game!) From some other comments I read, I wanted to clarify that the game runs at 720p resolution. Continue reading ‘HAZE wallpapers and answers from the Playstation blog’ »

Strudel : The Chronicles

FRD have just announced a new game:

Strudel game

Click the picture to enlarge or visit the page here

You may discuss this in detail here - http://timesplitters4.net/index.php/topic,1302.0.html

Disclaimer - Yes, this is fake but interesting nonetheless.